tagged by: clean code
Refactoring has grown into a well-known technique, and most software development teams at least claim to be doing refactoring regularly. Many teams, however, don't appreciate the different workflows that refactoring can be used in, and thus miss opportunities to effectively incorporate refactoring into their development activities. In this deck I explore various different workflows. I hope it will encourage teams to integrate refactoring more deeply into their work, resulting in a better designed code-bases that will make it quicker and easier to add new features.
8 January 2014
Often designs techniques are used to make a system more flexible, but end up being harder to work with. One of the reasons is that explicitness is a property that often gets forgotten in design.
Guidelines on when to make a new user defined type (or class) for values.
A code smell is a surface indication that usually corresponds to a deeper problem in the system. The term was first coined by Kent Beck while helping me with my Refactoring book.
9 February 2006
One of the most powerful tools in writing maintainable code is break large methods into well-named smaller methods - a technique Kent Beck refers to as the Composed Method pattern.
24 July 2009
From time to time I have indirect conversations about whether good software design is a worthwhile activity. I say these conversations are indirect because I don't think I've ever come across someone saying that software design is pointless. Usually it's expressed in a form like "we really need to move fast to make our target next year so we are reducing <some design activity>".
20 June 2007
In my view the Gang of Four is the best book ever written on object-oriented design - possibly of any style of design. This book has been enormously influential on the software industry - just look at the Java and .NET libraries which are crawling with GOF patterns.
You have a piece of functionality that you need to add to your system. You see two ways to do it, one is quick to do but is messy - you are sure that it will make further changes harder in the future. The other results in a cleaner design, but will take longer to put in place.
1 October 2003
When I write code that deals with external services, I find it valuable to separate that access code into separate objects. Here I show how I would refactor some congealed code into a common pattern of this separation.
17 February 2015
You can use metadata based approaches to remove the pain from tedious data oriented tasks.
Kent Beck came up with his four rules of simple design while he was developing ExtremeProgramming in the late 1990's. I express them like this.
2 March 2015
The term 'command query separation' was coined by Bertrand Meyer in his book "Object Oriented Software Construction" - a book that is one of the most influential OO books during the early days of OO. (The first edition is the one that had the influence, the second edition is good but you'll need several months in a gym before you can lift it.)
5 December 2005
Whenever two or three values are gathered together - turn them into a $%#$%^ object.
-- Me (it was funnier with the voices)
This is one of my favorite CodeSmells from the refactoring book. You spot it when you constantly see the same few data items passed around together. start and end are a good example of a data clump wanting to be a range. Often data clumps are primitive values that nobody thinks to turn into an object.
(Here's an addition to your dictionary.)
Detestable (adjective): software that isn't testable.
16 March 2005
Self-Testing Code is the name I used in Refactoring to refer to the practice of writing comprehensive automated tests in conjunction with the functional software. When done well this allows you to invoke a single command that executes the tests - and you are confident that these tests will illuminate any bugs hiding in your code.
1 May 2014
Test-Driven Development (TDD) is a technique for building software that guides software development by writing tests. It was developed by Kent Beck in the late 1990's as part of Extreme Programming. In essence you follow three simple steps repeatedly:
5 March 2005