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I've long been loath to write any contributions on the debate
between static and dynamic typing in programming languages. This is
one of those emotive topics where people seem driven to debate
rather than listen. But since I've been asked a few times about it,
I will contribute my personal experiences. I'm not trying to
convince anyone of anything, but I hope someone finds some food for
thought in them. When I first conscious of the distinction I was quickly convinced
by the advantages of static typing. My early experiences of
programming were in Basic and Fortran IV - where the typing was
limited. I then moved to Pascal and that quickly became a language I
enjoyed programming in. When I got into objects I worked in both C++ and Smalltalk. For
quite a while I saw Smalltalk's dynamic typing as a disadvantage - a
small
price to pay for the otherwise wonderful productivity of the platform. I really began to question this when I got involved with some
moderately sized Smalltalk projects. The general argument for static
types is that it catches bugs that are otherwise hard to find. But I
discovered that in the presence of SelfTestingCode, most bugs that
static types would have were found just as easily by the
tests. Since the tests found much more than type errors, you needed
them in either a static or dynamically typed language, so having the
static typing gave you little gain. It's been interesting to see others follow this line of
discovery. Both Robert Martin and Bruce Eckel have found the same
thing coming from C++ to Python. However catching bugs isn't the only benefit to static typing,
and it's some of the others that I find more noticeable these days. One day I found myself trying to follow some well-written Ruby
code. I found the lack of type information on parameters made life
difficult - I kept saying to myself 'what exactly do I have here?' I
didn't find this so much of an issue in Smalltalk for two reasons:
the excellent environment makes it easy to fire up a debugger and
see what you have, and secondly the common convention is to name the
arguments after the type. (This makes sense because Smalltalk has
keyword parameters rather than positional parameters, so the keyword
explains the role the parameter plays.) Another area where static typing is useful is that it allows
programming environments to be much more helpful. The revelation
here (as in so many things) was IntelliJ. With an IDE like this I
really felt the type system was helping me. Even simple things like
auto-completion are greatly helped by static types, and leading IDEs
can do much more than that. Despite this, there's still something particularly satisfying
about programming in languages like Smalltalk and Ruby - and I think
it has a great deal to do with the dynamic typing. Chatting at Camp
4 Coffee with Bruce Eckel we both agreed that one of the most
frustrating things about the static/dynamic typing debate is that
it's very hard to put into words the advantages of working in a
dynamically typed language. Somehow things just seem to flow better
when you're programming in that environment, even when I'm doing my
Ruby in emacs instead of IntelliJ. (Smalltalk, of course, has both
the language and a lovely programming environment.) I suspect part of this is that the conciseness of the language
allows such things as doing a DomainSpecificLanguage in
the language. Working with languages such as Java and C# I always
feel the need to skip over text in order to understand what's going
on. Whatever the reason, this better flow leads to more fun
programming - even with an inferior environment. This may not seem
to matter much, who cares if programmers have fun? But I do care
because I really enjoy programming. I enjoy doing things quickly
without having to futz around on guff that gets between my thinking
and running code. For me that's the pleasure of Smalltalk and Ruby
and why I reach for these on any personal projects. And there's
business value in fun - after all motivation is a major
factor in programmer productivity.
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